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Transport & Mobility Designer, UX & Interaction[s] Designer, Brand Designer, Space[s] Designer or Product[s] Designer, the activity sectors and missions are vast.
Automotive Design, taught in the Transport and Mobility department, is a field that is currently in full (r)evolution.
The external factors of the economic crisis and the energy crisis mean that the automotive industry must reinvent itself, and we train, within our mobility major, those who will contribute to this tomorrow, as close as possible to the companies.
The invasion of our daily life by new technologies creates a new field of exploration for the designer. New uses lead to new life scenarios and new behaviors.
It is this new territory that we learn to discover in the Ux & Interaction[s] department of our design curriculum.
It is the role of the Brand Designer to be the meeting point and formalization of the offer-company with its public, towards its positivity. The opportunities for contact are numerous: strategy, mission, visual identity, retail, packaging, event, experience.
To be a Espace[s] designer is to have the ambition to transform collective spaces by improving the way their occupants live, work, play, exchange and prosper. The Espace[s] program teaches how to imagine places through the sensory, physical and emotional experience that volumes, light and materials provide.
Industrial Design is the art of associating aesthetics and use in order to produce objects in series. Discover how we understand it at Strate and how the Product[s] department of our curriculum reflects its essence.